Aside from the visceral pleasure of building fighting robots with LEGO pieces, the thing I enjoyed most was coming up with descriptions for the various pieces of equipment with which I outfitted my LEGO robots.
It could be the abundance of complex adjectives (I'm an English major), or it could be that I never got into gritty science fiction. Whatever the cause, phrases like "85mm Anti-Materiel Rifle" and "Broad-Spectrum Frequency Disruptors" really sparked my imagination
I don't usually run sci-fi or modern games, but on the few occasions that I have, working these kind of weapons into the game has given my players the same kind of light in their eyes that I had.
If you're running a sci-fi game, you might find these weapons (a mix of near-future and space opera) interesting for either your players or your NPCs.
High-Tech Weapons
1. Reversible Ion Projector ("Ripper")
2. Collapsible high-carbon-steel sword
3. Pneumatic brass knuckles
4. Laser-channeled plasma pulse rifle
5. Full-auto chain-fed magnum pistols with armor-piercing tracer rounds
6. Compact, heavy-draw crossbow with thermite-tipped bolts
7. Tesla whip
8. Particle-grenade launcher
9. Automatic 12-gage three-barreled shotgun with dragonsbreath slugs
10. High-spectrum contained-projection blade
And if you're running a modern or near-future game, you can still include these kind of weapons without too much discomfort. Just give out one and call it a military prototype. For extra fun, give the project that developed the prototype weapon a cool name.
Secret Military Project Code Name
1. Black Dragon, Mk II
2. Operation FENIX
3. Hyperion project
4. Gupta-Smith device
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